Global Game Jam 2015

Developed at the 2015 Global Game Jam in Berlin for the theme "What do we do now?", Split Stick is a two player cooperative game focused on the use of a single controller. As the game progresses the players face various changes in game-play mechanics. These mechanics revolve around altering the controls and game mechanics in an effort to keep them in constant communication about how they are going to achieve the goal.

The project gave me my first real experience at developing a game in Unity and has encouraged me to begin developing a similar idea in Unreal Engine 4. A video of the game's final presentation (performed by me) is available below and the game can be found on the Global Game Jam website.